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Consumables are items that are consumed upon use.

List of consumables

Item Effect Description Obtain
Potion Restores 50% of target's current HP and removes Danger status. An energy drink that takes on healing properties by way of Noctis's powers. Restores half of HP.
Hi-Potion Restores 100% of target's current HP and removes Danger status. A high-end energy drink that takes on healing properties by way of Noctis's powers. Fully restores HP.
Mega-Potion Restores 100% of the party's current HP and removes Danger status. A high-end energy drink that takes on healing properties by way of Noctis's powers. Fully restores the party's HP.
Superior Restorative HP recovery rate increases by 30% for 30 seconds (Revitalized status). A military-grade healing salve used by imperial soldiers. Gradually restores HP.
Ether Restores 100% of the target's MP and removes Stasis status. A high-end energy drink that takes on mystical properties by way of Noctis's powers. Fully restores MP.
Elixir Restores 100% of the target's current HP, 50% of max HP, and 100% of MP. Removes Danger and Stasis. A legendary energy drink that takes on superior restorative properties by way of Noctis's powers. Fully restores HP and MP, regenerating half of maximum HP.
Hi-Elixir Restores 100% of the target's current HP, 100% of max HP, and 100% of MP. Removes Danger and Stasis. A legendary energy drink that takes on superlative restorative properties by way of Noctis's powers. Restores maximum HP and MP.
Megalixir Restores 100% of the party's current HP, 100% of max HP, and 100% of MP. Removes Danger and Stasis. The ultimate energy drink that takes on supreme restorative properties by way of Noctis's powers. Restores maximum HP and MP for the whole party.
Phoenix Down Restores 100% of the target's current HP and max HP, whether target is in Danger or Down. Temporarily accelerates HP and MP recovery rates (Phoenix's Favor status). A talisman that takes on miraculous properties by way of Noctis's powers. Brings fallen party members back to life and increases HP and MP recovery rate.
Mega Phoenix Restores 100% of the party's current HP and max HP, removing Danger statuses and bringing back Downed allies. Temporarily accelerates HP and MP recovery rates (Phoenix's Favor status). A consecrated talisman that takes on miraculous properties by way of Noctis's powers. Brings all fallen party members back to full life with full HP and increases HP and MP recovery rate.
Antidote Removes Poison status. A refreshing herbal drink that takes on curative properties by way of Noctis's powers. Cures poison.
Gold Needle Removes Stone status. A medical instrument that increases blood circulation and disples tension from the body. Cures petrification.
Smelling Salts Removes Confusion status. A stimulating sports drink that takes on curative properties by way of Noctis's powers. Cures confusion.
Maiden's Kiss Removes Toad status. A fancy fruit drink that takes on curative properties by way of Noctis's powers. Cures toad.
Remedy Removes Poison, Stone, Confusion, and Toad statuses. An expensive beverage that takes on curative properties by way of Noctis's powers. Cures poison, petrification, confusion and toad.
Power EX Increases Strength by 100 for 120 seconds (Tenacious status). An artisanal energy drink that takes on fortifying properties by way of Noctis's powers. Boosts attack.
Mettle VX Increases Vitality by 100 for 120 seconds (Stalwart status). An artisanal energy drink that takes on fortifying properties by way of Noctis's powers. Boosts defense.
Verve WX Increases Magic by 100 for 120 seconds (Enchanted status). An artisanal energy drink that takes on fortifying properties by way of Noctis's powers. Boosts magic.
Spirit ZX Increases Spirit by 100 for 120 seconds (Spiritual status). An artisanal energy drink that takes on fortifying properties by way of Noctis's powers. Boosts spirit.
Muscle Stimulant Increases Strength by 200 for 40 seconds (Tenacious status). A military-grade fortifier used by imperial soldiers. Boosts attack.
Flesh Fortifier Increases Vitality by 200 for 40 seconds (Stalwart status). A military-grade fortifier used by imperial soldiers. Boosts defense.
Reflex Enhancer Allows Noctis to automatically phase through attacks for 20 seconds (Nimble status). A military-grade fortifier used by imperial soldiers. Allows Noctis to automatically avoid enemy attacks.
Magitek Booster Negates all MP costs for the whole party for 20 seconds (Inspired status). A military-grade fortifier used by imperial soldiers. Negates all MP costs.
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