Weapon

Weapons are gear. Noctis can equip up to four of any kind of weapon, while the rest of the party can equip two. Ignis specializes in daggers and polearms, Gladio in greatswords and shields, and Prompto in firearms and machinery. Spells are considered weapons and are equipped in weapon slots; they can be equipped and used by any member of the party.

Daggers
Lightweight blades good for unleashing combos. Link-strikes will not trigger when Noctis is wielding a dagger.

Combos:
 * Forward + Attack: Noctis will stab at the target twice.
 * Side + Attack: Noctis will side-step the target (useful for dodging) and slash when the joystick is released. Air Step can be activated instead of the slash by releasing the joystick and then quickly flicking it to the side.
 * Back + Attack: Noctis will step away from the target and throw his daggers for a ranged attack; creating enough distance between Noctis and the target by continuing to hold Back + Attack will prompt Noctis to perform a dropkick.

Firearms
Long-ranged weapons able to target enemies from afar. Link-strikes will not trigger when Noctis is wielding a firearm; however, Noctis can warp-strike with them. They are useful for attacking from cover. A reload animation will play after Noctis fires eight bullets, but this animation can be skipped by switching weapons.

Combos:
 * Forward, Side, or Back + Attack: Noctis will roll and shoot.

Greatswords
Slow, yet powerful, two-handed swords. Easy to make enemies flinch. They have the ability to easily stagger enemies and break their appendages.

Combos:
 * Forward + Attack: A variety of combos dependent on timing.
 * Back + Attack: Noctis will charge his weapon and unleash a powerful slash when released.
 * Delaying Attack: When delaying an input mid-combo, Noctis will perform Gladio's Tempest technique.

Machinery
Mechanical weapons that fire powerful shockwaves. Press / to unleash a special attack. Noctis cannot warp-strike when wielding machinery, and link-strikes will not be triggered.

Polearms
Spears and lances suited for aerial combat. Deliver powerful attacks in a straight line. Noctis can Air Step with polearms, and, if he attacks an enemy from above, he will descend in the style of a Dragoon.

Combos:
 * Forward + Attack: Noctis will thrust forward with his polearm and will potentially Air Step into another attack.
 * Side + Attack: Noctis will swing the polearm in a wide arc.
 * Back + Attack: Noctis will perform a back-flip attack that can either turn into an air combo or the Full Thrust technique.

Royal Arms
Special weapons fit for a king, each boasting its own unique properties. These weapons are incredibly powerful, but cost both MP and HP to wield. There are thirteen known royal arms, each enshrined at a royal tomb, though the location of only a few is known. Seven of the thirteen (marked here by an asterisk* in the OBTAIN column) are considered "unmissable," as their collection is integrated into the main story. Every royal arm the player has collected will appear when the Armiger is activated, and collecting all thirteen royal arms (and the Founder King's Sigil) in Windows or Royal Edition will allow Noctis to use Armiger Unleashed. The table below is organized by chronological availability, not by attack power (as the other tables are).

Shields
Protective gear used to deflect enemy attacks. Used for fights that require defensive maneuvers. They can stagger enemies. Link-strikes will not trigger when Noctis is wielding a shield.

Swords
Standard, easy-to-use weapons. Weapons exclusive to Noctis. Able to deliver relatively quick attacks. Noctis can Air Step when wielding a sword.

Combos:
 * Forward + Attack: Noctis will thrust with the sword (he will continue to do so as long as the attack button is held).
 * Side + Attack: Noctis will sidestep and then swing at the enemy.
 * Back + Attack: Noctis will perform a back-flip attacks, and holding the attack button will turn the maneuver into air combos.

DLC weapons
Weapons available through DLC, including pre-order bonuses, Episodes, and crossover events. All weapons listed here can be found in the appropriate tables above.


 * Blazefire Saber - From Final Fantasy XIII, available through the Road Trip pre-order promotion.
 * Dodanuki - A pre-order bonus for Windows Edition.
 * Gae Bolg - From Final Fantasy XIV, available through the Road Trip pre-order promotion.
 * Genji Blade - Episode Gladiolus completion required.
 * FFXIV Crossover Event:
 * Garuda's Abandon and Abandon of the Vortex
 * Garuda's Gaze and Gaze of the Vortex
 * Garuda's Pain and Pain of the Vortex
 * Garuda's Plumes and Plumes of the Vortex


 * Lion Heart - Episode Prompto completion required.
 * Mage Mashers - From Final Fantasy IX, available through the Road Trip pre-order promotion.
 * Masamune - A pre-order bonus.
 * Medjay Assassin's Shield - Can only be earned during the Assassin's Festival.
 * Ragnarok - FFXV Booster Pack +.
 * Sarah's Shortsword - Close Encounters of the Terra Kind completion required.
 * Spelldaggers - Episode Ignis completion required.

Achievements and trophies
The following achievements and trophies are related to weapons:
 * Faithful Heir
 * Quadruple Threat

Trivia

 * All upgradable weapons (including machinery) were made sellable in patch 1.03 on December 21st, 2016.